Bunifu Button (variant)
Stylish buttons with fluid animations for the various button states

Overview

Bunifu Button (variant) is a pretty cool button that builds on the existing properties and functions of a Bunifu Button and adds micro-interaction animation cues between the various button states.

Getting Started

This section describes adding Bunifu Button (variant) at the designer level and during a runtime event.

Adding Bunifu Button in Design Mode

Bunifu Button is added to a Form by simply locating BunifuButton2 in your Visual Studio toolbox, and dragging it to the form as demonstrated below.

Adding the Bunifu Button at Runtime

To add Bunifu Button at runtime, we will use the Form's load event to instantiate BunifuButton2 and add it to the form as shown in the codes below:
C#
VB.NET
private void Form1_Load(object sender, EventArgs e)
{
//instatiate the button using Bunifu.UI.WinForms.BunifuButton
BunifuButton2 button = new BunifuButton2();
//set text for the button
button.Text = "Button variant";
button.IdleFillColor = Color.DodgerBlue;
//set the location of the button
button.Location = new Point(260, 148);
/*Allow auto-generation of colors for the button's hover
*and pressed states based on the idle fill color
*/
button.AutoGenerateColors = true;
// set smooth transition between the button states
button.AllowAnimations = true;
//set pace of the animation when transitioning
button.AnimationSpeed = 300;
//add the control to the form
this.controls.add(button)
}
Private Sub Form1_Load(ByVal sender As Object, ByVal e As EventArgs)
'instatiate the button using Bunifu.UI.WinForms.BunifuButton
Dim button As New BunifuButton2()
'set text for the button
button.Text = "Button variant"
button.IdleFillColor = Color.DodgerBlue
'set the location of the button
button.Location = New Point(260, 148)
' Allow auto-generation of colors for the button's hover
' *and pressed states based on the idle fill color
'
button.AutoGenerateColors = True
' set smooth transition between the button states
button.AllowAnimations = True
'set pace of the animation when transitioning
button.AnimationSpeed = 300
'add the control to the form
Me.controls.add(button)
End Sub
Let's deep dive and get insights into the available animation properties on the variant Bunifu Button.

Key Properties

1. AllowAnimation

This property determines the animation transition state of the control. When the property is set to true, it sets a smooth transition between the button states(i.e idle, hover and pressed) property value, over a given duration. By default, the property is set to true.
The default Bunifu button includes these button states however, the change from one state to another looks a little odd as it appears to be choppy and abrupt. This is because it’s missing the key to having a beautiful animation.
Default Bunifu Button
BunifuButton2 builds on the default button and provides an animation that has cadence and rhythm that seems fluid and natural. You’ll notice that the colors now change at a smoother pace and are much more pleasing to look at when hovering over the button. Pretty cool, isn’t it
😃
?
Smooth transition states in the new Bunifu Button variant

2. AnimationSpeed

This property allows us to easily set the pace of the animation when transitioning the button state properties from one state to another.

Take Away

All other important properties found in BunifuButton2 are inherited from Bunifu Button control. You can now generate more elegant smoothly animated buttons, which we hope will improve the appearance and feel of your UI while also providing a better user experience.
Please contact us via chat in the bottom right corner of the screen if you have feedback or recommendations.
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On this page
Overview
Getting Started
Adding Bunifu Button in Design Mode
Adding the Bunifu Button at Runtime
Key Properties
1. AllowAnimation
2. AnimationSpeed
Take Away